Tuesday, February 07, 2006

Collaboration Project MADP '06 Norwich School of Art and Design

Joshua Davidson. MA Digital Practices. Collaboration Unit Proposal
Statement Of Intent
Intentions and Concepts
To establish/evolve the method of collaboration that I am considering in my self negotiated unit. The basis of which uses the power of a community to create art and the communication technology of the internet to share that art online. I am particularly interested in fiction, specifically that which is stimulated and sustained by a particular narrative structure, this is linked with ideas about imagination. For my self negotiated unit i use the structure and the established dynamics of a traditional board game as the interface for creating an encompassing narrative. For my collaborative practices unit i intend to take this idea further. I am going to remove myself from process of control which govern the outcomes that result from a project. In a sense I will be placing myself in a circular system that spirals my artwork into a broader world of ideas. I will ultimately be creating a forum in which my art work is created, assessed and then reconsidered as it makes the transition from an individuals idea to a community art project that transcends location and other boundaries of physical space. (links to translation tools?)...The circular nature of the collaboration could potentially feed into many other individual ideas...in a sense developing a method of gaining new material for art works...it may also help me establish a new working method, where i work as an online community artist; setting up and being part of online communities that are interested in creating art that allows people to invest their imaginations in immersive stories and games. In this first project I will essentially be creating an online database of images and stories that are other peoples responses to my current art ideas, with the hope that the database will drive my future art projects. The database in this sense becomes the story. (Game Databases as Stories, ‘championship manager’) For my BA i constructed a story using dice and became interested in Keith Tysons ‘Art Machine’, and the ideas of the artist Sol Le Whit and the author Luke Reinhart. In this project , instead of using manufactured randomness to drive my story, I am using the random qualities of the world. Who has; time, interest, access to the internet and most importantly inspiration to join in and contribute their own artistic ideas about a very broad subject. I initially choose animals as my subject because I had read several novels that used them in exciting ways to describe perspectives on the world (His Dark Materials, Life of Pi), with this project the animals represent the works ability to transcend cultures and locations. Every culture has stories about animals as we personify animals and have created stories about them throughout our history. In this project I take ‘Zone 15’ of my Zoo, essentially it is just a square that maybe landed on during the board game (like ‘miss two turns’ or go back three spaces). This is a zone that so far in my imagination is a blank slate. I will begin to create a dialogue with online contributers about the animals and other features that could inhabit this zone of the Zoo.
Research and Creative Outcomes
My work will consist of three parts; Recording my own involvement in existing online forums, starting chain emails that attempt to stimulate responses and build a database of information about zone 15, finally to create a website that contains the resulting ideas and and allows further debate and interaction of the community that helped establish the site. Probably in this first instance through text based discussion and the posting of images. Although I could eventually establish a way, of people posting work in all mediums, possibly documenting actual community events.

Methods Of Collaboration
I will be collaborating within fictional settings; in online games and stories. Allowing my communication and involvement to be governed by the sites structure and analysing my own involvement. Then I will try to get people involved in collating material about one of my ideas. I will use this information to collate together a website that can establish a community of contributers and facilitate potentially infinite collaborations between people and the website; including myself. In which people respond to the ideas that already exist online and then join in with the community by contributing their own work. It is important to note that essentially the zoo is a metaphor for the world.

Responsibilities
My responsibilities within this collaboration is to begin to stimulate and gain the involvement of a whole host of people in an online community art project. I have the responsibility to sufficiently research ideas surrounding this theme, so that I can create emails and a website that fulfills my stated intentions. I will be relying on the strength of the initial idea to stimulate involvement from others so that Zone 15 can act as a point of convergence for the ideas of other individuals and therefore can to the inception of a perpetual online myth that constitutes a piece of community art that as I have said, transcends location and ‘potentially’ cultures.

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